Lemmingball Z

Lemmingball Z is a fighting game for linux and windows, loosely based on `Dragonball Z` the hit anime. And when we say loosely based, we mean with a big twist. Instead off the normal characters from the anime, this game features cute LEMMINGS fighting DBZ style!

Main features

  • Destructable 3d terrain
  • Ability to add your own levels/characters/moves to the game
  • Multiplayer with 2-4 players online or local
  • Good old-fashioned Hot-seat play
  • Slow-motion, like in "The Matrix"
  • Fancy graphics, like cell-shading and stuff
  • Netplay, without configuring or hamachi
  • Stupid AI to practice with
  • Blood! lots of it! 😄


LBZ was created somewhere at the end of 1999 and the start of 2000. It was my first try at making a game, up till then i only coded small utility’s/effects. LBZ was first written in Quick BASIC, for DOS and it had 800x600 resolution and sprites, and very basic gameplay. When the game became to big for basic, i ported it to PASCAL, but that version did not last very long because a short while after that i ported LBZ to C++ (using opengl for graphics). After this lbz quickly evolved... i got features like destructable terrain and slowmotion.

The future

LBZ is a bit of a "pet project".... it will constantly evolve. I dont plan on stopping with this for a long time, since it’s a lot of FUN working on LBZ! Things i would like to create for LBZ in the future include:
  • Interactive levels, with scripts, triggered events
  • 100% mod-ability! Be able to mod any aspect of the game. 60% done.
  • Ports to most major game consoles

65 thoughts on “About

    1. Hi! You do not need that file to run the game. It is generated by the game when you crash, and it contains information I need to fix the error that caused the crash.

      Also. I already mailed you that a fix for your crash is being created and will most likely be released next week…

  1. ok after a long time of searching and inferencing if thats how u spell it i come up with a conclusion i dont have c9 runtime i only have c9gamedefaults.xml

    1. Hi, i am working on what i think is the problem, however, i still have not received that logfile from you. I have sent you an email with follow up instructions.

  2. I’am getting an Microsoft Visual C++ Runtime Library Error.

    Sometimes the game works well, if i erase the data from my documents and install again, but it is a 10% chance of working i guess.

    I upload a pic of the error. Know anything about it?


    Thanks in advance! And sorry for my english if e missed something.

    1. Hi, this usually happens when the data folder is out of sync with the engine version.
      Where are you downloading the game from? from lbz3d.com? or from indiedb?

      1. I’am downloading from indiedb. In this moment is woking, but yesterday wasn’t. It is strange…

  3. umm the computer is an xp and video card should be able to take it i can run need for speed so i good with graphics but it still says
    a log book of this event will be sent to the developer.
    File:C:Documents and Settings/Marcul/My Documents/LBZ ALPHA Game Data/cb9runtimelog.txt
    and where can i get garys utlilites at

    1. Hi! It is no longer safe to run on windows xp. Support for windows xp ended a while back, and if your PC is on xp and connected to the internet, you most likely have multiple viruses.

      To fix the error, I need you to send the logbook from the message you’re getting to me. You can use email: Menne AT lbz3d DOT com…..

      EDIT: Hi! i received your email, and i have sent you a response!

  4. help it Menne it doesn’t work it says a wild message dialog appeared and then it says
    a log book of this event will be sent to the developer.
    File:C:Documents and Settings/Marcul/My Documents/LBZ ALPHA Game Data/cb9runtimelog.txt

    1. Hi! I have not seen the crash log. Perhaps you could send the log to us? Menne@ LBZ3d.com also: what kind of computer are you trying to run this game on? Especially interested in what video card/chip is used.

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