Lemmingball Z

Lemmingball Z is a fighting game for linux and windows, loosely based on `Dragonball Z` the hit anime. And when we say loosely based, we mean with a big twist. Instead off the normal characters from the anime, this game features cute LEMMINGS fighting DBZ style!

Main features

  • Destructable 3d terrain
  • Ability to add your own levels/characters/moves to the game
  • Multiplayer with 2-4 players online or local
  • Good old-fashioned Hot-seat play
  • Slow-motion, like in "The Matrix"
  • Fancy graphics, like cell-shading and stuff
  • Netplay, without configuring or hamachi
  • Stupid AI to practice with
  • Blood! lots of it! 😄


LBZ was created somewhere at the end of 1999 and the start of 2000. It was my first try at making a game, up till then i only coded small utility’s/effects. LBZ was first written in Quick BASIC, for DOS and it had 800x600 resolution and sprites, and very basic gameplay. When the game became to big for basic, i ported it to PASCAL, but that version did not last very long because a short while after that i ported LBZ to C++ (using opengl for graphics). After this lbz quickly evolved... i got features like destructable terrain and slowmotion.

The future

LBZ is a bit of a "pet project".... it will constantly evolve. I dont plan on stopping with this for a long time, since it’s a lot of FUN working on LBZ! Things i would like to create for LBZ in the future include:
  • Interactive levels, with scripts, triggered events
  • 100% mod-ability! Be able to mod any aspect of the game. 60% done.
  • Ports to most major game consoles

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