The latest version is: 8460 uploaded: 11-01-2009
Go to the downloads page!
Click HERE to download it from megaupload.

11-01-2010: Internet play is back in action!
15-12-2009: Internet play technical difficulties
08-06-2009: Vacation over, development continues!
Click here to read the news


What is lbz?
Lemmingball Z is a fighting game for linux and windows,
loosely based on `Dragonball Z` the hit anime.
And when we say loosely based, we mean with a big twist.
Instead off the normal characters from the anime,
this game features cute LEMMINGS fighting DBZ style!

LBZ’s main features:
• Destructable 3d terrain •
• Ability to add your own levels/characters/moves to the game •
• Multiplayer with 2-4 players online or local •
• Good old-fashion HotSeat play •
• Slowmotion, like in "The Matrix" •
• Fancy graphics, like cellshading and stuff •
• Netplay, without configuring or hamachi •
• Stupid AI to practice with •
• Blood! lots of it! :) •

History:
LBZ was created somewhere at the end of 1999 and the start of 2000.
It was my first try at making a game, up till then i only coded small utility’s/effects.
LBZ was first written in Quick BASIC, for DOS and it had 800x600 resolution and sprites, and very basic gameplay.
When the game became to big for basic, i ported it to PASCAL, but that version did not last very long
because a short while after that i ported LBZ to C++ (using opengl for graphics).
After this lbz quickly evolved... i got features like destructable terrain and slowmotion.

The future:
LBZ is a bit of a "pet project".... it will constantly evolve.
I dont plan on stopping with this for a long time, since it’s a lot of FUN working on LBZ!
Things i would like to create for LBZ in the future include:
• Interactive levels, with scripts, triggered events •
• Merging old 2d version with the new 3d version •
• 100% mod-ability, a fancy script language •
• Ports to most major game consoles •

Wireframe of coldworld level

Stumble Me Mod DB - Change the Game


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